VM260 INTRODUCTION TO DIGITAL MEDIA PRODUCTION
This course is an introduction to the theory and practice of digital media production. It stresses the conceptual, aesthetic, and technical concerns of digital media, pocketoption emphasizing creativity and familiarity with the material. Areas include introductions to Web design and development, animation, interactivity, graphics and imaging, as well as project management, interface design, and user experience. Students produce creative works based on instruction in the technical aspects of the material, completing the production stages from concept development to design, prototyping, and publishing.
VM261 COMPUTER ANIMATION
The first course of a two-course sequence, introducing students to the fundamentals of three-dimensional modeling and animation, and preparing them for the second course, VM 363 Advanced Computer Animation. Students learn to model, texture objects, compose and light scenes, animate, and add dynamics, as well as to render their animations into movies and to composite movies, audio, titles, and credits in post-production.
VM363 ADVANCED COMPUTER ANIMATION
The second course in the two-course computer animation sequence, introducing students to advanced three-dimensional modeling and animation techniques and preparing them for independent computer animation production work. Continues to develop skills acquired in computer animation, including modeling, texturing objects, composing and lighting scenes, animating, dynamics, rendering, and post-production compositing.
VM420 3D Computer Gaming
3D Computer Gaming provides students with the fundamentals of game design and theory. Students learn to create https://www.pocketoption.com.ph and import assets, develop objectives, script behaviors and action, and build game levels. Students complete the course with an original portfolio-ready single player game.
VM420 New Media Projects
New Media Projects provides an opportunity for senior VMA students, working in computer animation, interactive media, motion graphics, digital photography, networked performance, audio, or other forms of new media, to create advanced portfolio work. Projects, both collaborative or individual, will be developed in the context of peer-based critique and analysis. The focus will be on using new technologies for creative self-expression. Students complete the course with an original portfolio-ready project.
VM625 COMPUTER ANIMATION I (Grad)
This is the first course in the two-course computer animation sequence, introducing students to the fundamentals of three-dimensional modeling and animation and preparing them for the second course, Computer Animation 2. Students learn to develop concepts, produce storyboards, model, texture objects, compose and light scenes, animate, and add dynamics. Finally, they learn to render their animations into movies and to composite movies, audio, titles, and credits in postproduction. In addition to these production skills, students will develop their conceptual understanding as well as their critical and creative thinking about the practice of computer animation.
VM626 COMPUTER ANIMATION II (Grad)
Computer Animation 2 is the second course in the two-course computer animation sequence, focusing on advanced three-dimensional modeling and animation techniques, and preparing them for independent computer animation production work. Students will continue to develop their skills acquired in Computer Animation 1, including modeling, texturing objects, https://pocketoption.com.ph/download composing and lighting scenes, animating, dynamics, rendering, postproduction compositing, and explore advanced character modeling, rigging and animation techniques.
MA420 NEW MEDIA PRODUCTION II
This course is the second in a three-course sequence in the theory and practice of New Media Production. Students will gain intermediate skills with video post-production, and interactive multimedia authoring as well as visualization methods for bringing conceptual ideas to fruition as a fully developed final project. The design process and the production flow in interactive application development will be explored in depth.
MA470 NEW MEDIA PRODUCTION III
Designed as a capstone experience to the New Media curriculum this course will help students to develop an original body of New Media work. Students will be working for the duration of the semester on a single interactive multimedia project. The final form will be a CD-ROM, DVD, Web site or other Internet application.